Gaming PC Books |
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CGW 2,001 PC CHEATS (Computer Gaming World)
by BradyGames; (Paperback -- 1997-07-16 -- 233 pages) |
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CGW WHY WON'T THIS #@$! GAME WORK (Official Strategy Guides)
by Terry Coleman; (Paperback -- 1997-01-16 -- 216 pages) |
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Game Art: The Graphic Art of Computer Games
by Leo Hartas, Dave Morris; (Paperback -- 2003-07-01 -- 192 pages) |
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Retro Gaming Hacks: Tips & Tools for Playing the Classics (Hacks)
by Chris Kohler; (Paperback -- 2005-10-12 -- 502 pages -- $22.76) |
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Mathematics for 3D Game Programming and Computer Graphics, Second Edition (Game Development Series)
by Eric Lengyel; (Hardcover -- 2003-11-18 -- 551 pages -- $32.97) |
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Artificial Intelligence For Computer Games: An Introduction
by John David Funge; (Hardcover -- 2004-07-29 -- 160 pages -- $35.00) |
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Handbook of Computer Game Studies
(Hardcover -- 2005-06-01 -- 496 pages -- $36.00) |
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Brands and Gaming: The Computer Gaming Phenomenon and the Impact of Brands on Gaming
by David Nichols, Tom Farrand, Tom Rowley, Matt Avery; (Hardcover -- 2006-03-03 -- 200 pages -- $36.45) |
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